Combining RGB and ToF cameras for real-time 3D hand gesture interaction

M. Bergh, L. Gool
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引用次数: 199

Abstract

Time-of-Flight (ToF) and other IR-based cameras that register depth are becoming more and more affordable in consumer electronics. This paper aims to improve a realtime hand gesture interaction system by augmenting it with a ToF camera. First, the ToF camera and the RGB camera are calibrated, and a mapping is made from the depth data to the RGB image. Then, a novel hand detection algorithm is introduced based on depth and color. This not only improves detection rates, but also allows for the hand to overlap with the face, or with hands from other persons in the background. The hand detection algorithm is evaluated in these settings, and compared to previous algorithms. Furthermore, the depth information allows us to track the position of the hand in 3D, allowing for more interesting modes of interaction. Finally, the hand gesture recognition algorithm is applied to the depth data as well, and compared to the recognition based on the RGB images. The result is a real-time hand gesture interaction system that allows for complex 3D gestures and is not disturbed by objects or persons in the background.
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结合RGB和ToF相机进行实时3D手势交互
在消费电子产品中,飞行时间(ToF)和其他基于红外的测深相机正变得越来越便宜。本文旨在通过ToF相机对实时手势交互系统进行增强。首先,对ToF相机和RGB相机进行标定,并将深度数据映射到RGB图像。然后,提出了一种基于深度和颜色的手部检测算法。这不仅提高了检测率,还允许手与脸重叠,或者与背景中其他人的手重叠。在这些设置中评估手部检测算法,并与之前的算法进行比较。此外,深度信息使我们能够在3D中跟踪手的位置,从而实现更有趣的交互模式。最后,将手势识别算法应用于深度数据,并与基于RGB图像的识别算法进行比较。结果是一个实时手势交互系统,允许复杂的3D手势,并且不受背景中物体或人的干扰。
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Combining RGB and ToF cameras for real-time 3D hand gesture interaction Introductory message from WACV 2009 general chair Automated performance evaluation of range image segmentation A methodology for evaluating range image segmentation techniques WHFL: Wavelet-Domain High Frequency Loss for Sketch-to-Image Translation
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