M. Garcia-Ruiz, O. Alvarez-Cardenas, A. Iñiguez-Carrillo
{"title":"Experiences in Developing and Testing BBC Micro: bit Games in a K-12 Coding Club during the COVID-19 Pandemic","authors":"M. Garcia-Ruiz, O. Alvarez-Cardenas, A. Iñiguez-Carrillo","doi":"10.1109/icisfall51598.2021.9627364","DOIUrl":null,"url":null,"abstract":"The COVID-19 pandemic has changed the traditional teaching and learning process, moving students' educational hands-on activities carried out in the classroom to home activities that include the use of online tools. Here we describe an after-class online coding club conducted for a month, where elementary (primary) school students programmed and tested games running on the BBC Micro: bit microcontroller board. By developing gaming mini-projects, the students learned computing topics such as logic, sensors, random number generation, game development and programming, and how small physical computing mini-projects were conducted. In this paper, we describe how students and an instructor developed and tested games made for the Micro: bit, running an online simulator and physically using the Micro: bit at home. The paper shows lessons learned on developing games with the BBC Micro: bit in the coding club, and challenges that students encountered in the game development with the BBC Micro: bit. Future work includes multisensory educational gaming projects with the BBC Micro: bit.","PeriodicalId":240142,"journal":{"name":"2021 IEEE/ACIS 20th International Fall Conference on Computer and Information Science (ICIS Fall)","volume":"194 1-2","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-10-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE/ACIS 20th International Fall Conference on Computer and Information Science (ICIS Fall)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/icisfall51598.2021.9627364","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5
Abstract
The COVID-19 pandemic has changed the traditional teaching and learning process, moving students' educational hands-on activities carried out in the classroom to home activities that include the use of online tools. Here we describe an after-class online coding club conducted for a month, where elementary (primary) school students programmed and tested games running on the BBC Micro: bit microcontroller board. By developing gaming mini-projects, the students learned computing topics such as logic, sensors, random number generation, game development and programming, and how small physical computing mini-projects were conducted. In this paper, we describe how students and an instructor developed and tested games made for the Micro: bit, running an online simulator and physically using the Micro: bit at home. The paper shows lessons learned on developing games with the BBC Micro: bit in the coding club, and challenges that students encountered in the game development with the BBC Micro: bit. Future work includes multisensory educational gaming projects with the BBC Micro: bit.