i.Ge: Exploring New Game Interaction Metaphors with Interactive Projection

Patrick Oswald, Jordi Tost, Reto Wettach
{"title":"i.Ge: Exploring New Game Interaction Metaphors with Interactive Projection","authors":"Patrick Oswald, Jordi Tost, Reto Wettach","doi":"10.1145/2677199.2687910","DOIUrl":null,"url":null,"abstract":"Video games are traditionally presented and visualized on a screen (flat, portable, touch sensitive or projected) and are mostly restricted by predefined scenarios and character movements. Although the ways in which we interact with games have improved over recent years, the interaction is still limited to their functions and game presets and still happens inside the screen. In this paper we explore new interaction paradigms using i.Ge4, a video game level editor that allows users to interact with their own environment to create game content with every-day physical objects in real time. At this stage, i.Ge explores new ways to interact with the real world by augmenting it with interactive projections, reducing the gap between the real and the digital world in a spatial augmented reality. We also propose other novel naturalistic approaches to create and interact with digital content that involve embodiment and more use of depth.","PeriodicalId":117478,"journal":{"name":"Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction","volume":"171 4-5","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-01-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2677199.2687910","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

Abstract

Video games are traditionally presented and visualized on a screen (flat, portable, touch sensitive or projected) and are mostly restricted by predefined scenarios and character movements. Although the ways in which we interact with games have improved over recent years, the interaction is still limited to their functions and game presets and still happens inside the screen. In this paper we explore new interaction paradigms using i.Ge4, a video game level editor that allows users to interact with their own environment to create game content with every-day physical objects in real time. At this stage, i.Ge explores new ways to interact with the real world by augmenting it with interactive projections, reducing the gap between the real and the digital world in a spatial augmented reality. We also propose other novel naturalistic approaches to create and interact with digital content that involve embodiment and more use of depth.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
i.g:用互动投射探索新的游戏互动隐喻
传统上,电子游戏是在屏幕上呈现和可视化的(平面的、便携的、触摸敏感的或投影的),并且大多受到预定义场景和角色动作的限制。尽管近年来我们与游戏互动的方式有所改善,但这种互动仍然局限于它们的功能和游戏预设,并且仍然发生在屏幕内。在本文中,我们使用i.Ge4探索了新的交互范例,这是一款电子游戏关卡编辑器,允许用户与自己的环境进行交互,从而实时使用日常物理对象创建游戏内容。在这个阶段,i.g探索与现实世界互动的新方式,通过交互式投影增强现实,缩小现实世界与数字世界之间的差距。我们还提出了其他新颖的自然主义方法来创建数字内容并与之交互,这些方法涉及具体化和更多地使用深度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
i.Ge: Exploring New Game Interaction Metaphors with Interactive Projection Tangible Data, a Phenomenology of Human-Data Relations Assisting Caregivers of Children with Cerebral Palsy: Towards a Self-Feeding Assessment Spoon Immersive Simulation of Visual Impairments Using a Wearable See-through Display Session details: Paper Session 7: Supporting Designers
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1