{"title":"Evaluation of CUDA GPU architecture as H.264 intra coding acceleration engine","authors":"R. Husemann, V. Roesler, J. V. D. Lima, M. Gobbi","doi":"10.1145/2526188.2526230","DOIUrl":null,"url":null,"abstract":"Currently the high computational complexity makes it very difficult to produce a whole high definition real-time H.264 encoder solution, for conventional personal computer platform, based only on single-threaded software implementation. Considering that, the current paper analyses the potential of using modern general purpose graphical processing technologies, such as NVIDIA CUDA ® platform, as acceleration engines to improve the overall performance of a computer based H.264 intra video encoder. Performed experiments allowed discriminating the real gains when replacing a CPU based only solution by a GPU identifying some practical bottlenecks related with that solution. The most efficient proposal was finally compared with the original H.264/AVC reference code and the optimized x264 open source library codec, registering significant performance gains (in same cases higher than 7.6x).","PeriodicalId":114454,"journal":{"name":"Brazilian Symposium on Multimedia and the Web","volume":"192 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-11-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Brazilian Symposium on Multimedia and the Web","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2526188.2526230","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
Currently the high computational complexity makes it very difficult to produce a whole high definition real-time H.264 encoder solution, for conventional personal computer platform, based only on single-threaded software implementation. Considering that, the current paper analyses the potential of using modern general purpose graphical processing technologies, such as NVIDIA CUDA ® platform, as acceleration engines to improve the overall performance of a computer based H.264 intra video encoder. Performed experiments allowed discriminating the real gains when replacing a CPU based only solution by a GPU identifying some practical bottlenecks related with that solution. The most efficient proposal was finally compared with the original H.264/AVC reference code and the optimized x264 open source library codec, registering significant performance gains (in same cases higher than 7.6x).