Video-based Skeletal Feature Extraction for Hand Gesture Recognition

K. C. Lim, Swee Heng Sin, C. Lee, Weng Khin Chin, Junliang Lin, Khang Nguyen, Quang H. Nguyen, Binh P. Nguyen, M. Chua
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引用次数: 4

Abstract

Hand gesture recognition is a hot topic and a central key for different types of application. As applications of computers and intelligent systems are growing in our daily life, facilitating natural human computer interaction becomes more important. In this paper, we focus on video-based approach on hand gesture recognition integrated with 3-D hand skeletal features to construct the raw video sequences, retaining the key video frames, extracting spatial temporal data and feeding them into a Support Vector Machine model for 2-D hand sign classification. Our novel method integrates hand skeletal descriptor into video sequence to retain the spatial temporal information which will be extracted as vectors for classification task. As oppose to conventional method of requiring a well placed pair of cameras or depth detection hardware, our method only require only one camera. The proposed approach outperforms state-of-the-art static hand gesture recognition methods, achieving almost 100% accuracy among 24 classes.
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基于视频的骨骼特征提取用于手势识别
手势识别是一个热门的话题,也是各种类型应用的核心。随着计算机和智能系统在我们日常生活中的应用越来越多,促进自然人机交互变得更加重要。本文将基于视频的手势识别方法与三维手骨骼特征相结合,构建原始视频序列,保留关键视频帧,提取时空数据并将其输入支持向量机模型进行二维手势分类。该方法将手骨骼描述符集成到视频序列中,保留了视频序列的时空信息,并将这些信息提取为矢量进行分类。与传统的需要一对摄像机或深度检测硬件的方法相反,我们的方法只需要一个摄像机。该方法优于最先进的静态手势识别方法,在24个类别中实现了几乎100%的准确率。
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