D. Long, Nick Dillon, Kun Wang, Jason Carter, P. Dewan
{"title":"Interactive Control and Visualization of Difficulty Inferences from User-Interface Commands","authors":"D. Long, Nick Dillon, Kun Wang, Jason Carter, P. Dewan","doi":"10.1145/2732158.2732177","DOIUrl":null,"url":null,"abstract":"Recently, there has been research on inferring user emotions. Like other inference research, it requires an iterative process in which what-if scenarios are played with different features and algorithms. Traditional, general-purpose data mining tools such as Weka have played an important part in promoting this process. We have augmented this toolset with an additional interactive test-bed designed for prediction and communication of programmer difficulties from user-interface commands. It provides end-user interfaces for communicating, correcting, and reacting to the predictions. In addition, it offers researchers user-interfaces for interacting with the prediction process as it is executed rather than, as in traditional mining tools, after it has generated data for a set of experimental subjects. These user-interfaces can be used to determine key elements of the prediction process, why certain wrong or right predictions have been made, and change parameters of the process. A video demonstration this work is available at http://youtu.be/09LpDIPG5h8.","PeriodicalId":177570,"journal":{"name":"Proceedings of the 20th International Conference on Intelligent User Interfaces Companion","volume":"15 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-03-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 20th International Conference on Intelligent User Interfaces Companion","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2732158.2732177","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 8
Abstract
Recently, there has been research on inferring user emotions. Like other inference research, it requires an iterative process in which what-if scenarios are played with different features and algorithms. Traditional, general-purpose data mining tools such as Weka have played an important part in promoting this process. We have augmented this toolset with an additional interactive test-bed designed for prediction and communication of programmer difficulties from user-interface commands. It provides end-user interfaces for communicating, correcting, and reacting to the predictions. In addition, it offers researchers user-interfaces for interacting with the prediction process as it is executed rather than, as in traditional mining tools, after it has generated data for a set of experimental subjects. These user-interfaces can be used to determine key elements of the prediction process, why certain wrong or right predictions have been made, and change parameters of the process. A video demonstration this work is available at http://youtu.be/09LpDIPG5h8.