Painting with DEGAS: (digitally extrapolated graphics via algorithmic strokes)

Steve Caruso
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Abstract

Most photograph-to-oil-painting algorithms are based off of the techniques described by [Litwinowicz 1997] and improved upon by [Hertzmann 2001]. They are essentially fully-automated processes which place strokes at random, choosing stroke orientations to follow local gradient normals. These strokes are built up over several layers, each layer in a decreasing order of stroke size - painting broad strokes and then filling in details. Outside of the initial chosen parameters and some masking considerations, the user has little agency in how the algorithm chooses stroke placement, nor has the ability to make direct changes or touch-ups until every stroke is laid down on the canvas - essentially it behaves like an "image filter" applied as one would adjust contrast or add texture.
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用德加绘画:(通过算法笔触进行数字外推的图形)
大多数从照片到油画的算法都是基于[Litwinowicz 1997]所描述的技术,并由[Hertzmann 2001]加以改进。它们本质上是完全自动化的过程,随机放置笔画,选择笔画方向以遵循局部梯度法线。这些笔触是在几层上建立起来的,每一层都是按笔触大小递减的顺序——画粗笔触,然后填充细节。除了初始选择的参数和一些遮罩考虑之外,用户在算法如何选择笔画位置方面几乎没有代理,也没有能力进行直接更改或润色,直到每个笔画都在画布上放置——本质上它的行为就像一个“图像过滤器”,可以调整对比度或添加纹理。
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