Multiple multi-touch touchpads for 3D selection

T. Ohnishi, R. Lindeman, K. Kiyokawa
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引用次数: 10

Abstract

We propose a 3D selection method with multiple multi-touch touchpads. The method enables 3D region selection requiring fewer actions assuming some constraints, such as that the 3D region is defined by a rectangular parallelepiped. Our method uses an asymmetric bimanual technique to define a 3D region which in the best case requires only a single action. We employ two touchpads, each recognizing input from up to two fingers, and all actions can be executed while the user is resting her arms on the table, reducing fatigue caused when interacting with multi-touch displays. The technique also supports other typical manipulations, such as object and camera translation and rotation. The 3D region selection technique can be applied to define visualization regions in volumetric rendering or objects within a scene.
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用于3D选择的多个多点触摸触控板
我们提出了一种使用多个多点触控板的3D选择方法。该方法使3D区域选择需要较少的操作,假设一些约束,例如3D区域是由一个矩形平行六面体定义的。我们的方法使用不对称的双手技术来定义一个3D区域,在最好的情况下只需要一个动作。我们使用了两个触控板,每个触控板最多可以识别两根手指的输入,当用户将手臂放在桌子上时,所有的动作都可以执行,从而减少了与多点触控显示器交互时产生的疲劳。该技术还支持其他典型的操作,例如对象和相机的平移和旋转。三维区域选择技术可用于定义体绘制中的可视化区域或场景中的对象。
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