Human Face Reconstruction under a HMD Occlusion

Zhengfu Peng, Ting Lu, Zhaowen Chen, Xiangmin Xu, Shu-Min Lin
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Abstract

With the help of existing augmented vision perception motion capture technologies, virtual reality (VR) can make users immerse in virtual environments. But users are difficult to convey their actual emotions to others in virtual environments. Since the head-mounted displays (HMDs) significantly obstruct users face, it is hard to recover the full face directly with traditional techniques. In this paper, we introduce a novel method to address this problem by only using the RGB image of a person, without the need of any other sensors or devices. Firstly, we utilize the facial landmark points to estimate the face shape, expression and pose of the user. Then with the information of the Non occlusion face area, we could recover the face texture and the illumination of the current scene.
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HMD遮挡下的人脸重建
借助现有的增强视觉感知运动捕捉技术,虚拟现实(VR)可以使用户沉浸在虚拟环境中。但在虚拟环境中,用户很难将自己的真实情感传达给他人。由于头戴式显示器(hmd)严重遮挡用户面部,传统技术难以直接恢复完整的人脸。在本文中,我们介绍了一种新的方法来解决这个问题,只使用一个人的RGB图像,而不需要任何其他传感器或设备。首先,我们利用面部地标点来估计用户的脸型、表情和姿势。然后利用无遮挡人脸区域的信息,恢复人脸纹理和当前场景的光照。
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