Research on the Simulation System of Background Advertisement Setting of Sport Events

Xiao Yi, Zhang Lin, Zhang Fengyun
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引用次数: 1

Abstract

The virtual reality technology is applied to the background advertisement setting of sport stadiums in this paper. A three-dimensional virtual simulation environment for the background advertisement setting of sport stadiums is built, in which the constructing of virtual match scene and the setting of background advertisements are realized. The intuitive, three-dimensional and digital setting result of background advertisements can be saved and exhibited to the sport sponsors. In this way, the sport sponsors can get a visual understanding for the spatial location distribution and exposure values of their own background advertisements before the match. Consequently, the communication links can be reduced and the transaction cost can be lowered, which helps to the sport events negotiating and the sport events sponsors seeking.
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体育赛事背景广告设置仿真系统研究
本文将虚拟现实技术应用于体育场馆的背景广告设置。构建了体育场馆背景广告设置的三维虚拟仿真环境,实现了虚拟比赛场景的构建和背景广告的设置。将背景广告直观、立体、数字化的设置结果保存并展示给体育赞助商。通过这种方式,体育赞助商可以在比赛前直观地了解自己的背景广告的空间位置分布和曝光值。从而减少沟通环节,降低交易成本,有利于体育赛事谈判和体育赛事赞助商的寻找。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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