LevPet: A Magnetic Levitating Spherical Pet with Affective Reactions

Josune Sorbet, Sonia Elizondo, Naroa Iriarte, A. Ortiz, A. Marzo
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Abstract

LevPet combines affective computing and magnetic levitation to create an artificial levitating pet with affective responses and novel ways of moving to express emotions. Our interactive pet can recognise the user’s emotional status using computer vision, and respond to it with a low-level empathy system based on mirroring behaviour. For example, if you approach it with a happy face, the pet will greet you and move in a nimble way. A repulsive magnetic levitator is attached to a mechanical stage controlled by a computer system. On top of it, there is the pet playground, where a house, a ping-pong ball,a xylophone and other accessories are placed. Two cameras allow to capture the user’s face and the objects placed on the playground, so that the pet can interact with them. LevPet is an exploration of how to communicate internal state with only a levitating sphere; it is a platform for experimentation and an interactive demo that brings together an outer-worldly levitating metallic sphere with familiar things like emotions and a playground made of traditional items.
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磁悬浮宠物:一种具有情感反应的磁悬浮球形宠物
LevPet结合了情感计算和磁悬浮,创造了一种具有情感反应和新颖移动方式来表达情感的人工悬浮宠物。我们的交互式宠物可以使用计算机视觉识别用户的情绪状态,并通过基于镜像行为的低级移情系统对其做出反应。例如,如果你带着快乐的脸接近它,它会向你打招呼,并以灵活的方式移动。排斥性磁浮机附在由计算机系统控制的机械台上。在它的顶部,有一个宠物游乐场,里面放着一个房子,一个乒乓球,一个木琴和其他配件。两个摄像头可以捕捉用户的脸和放置在操场上的物体,这样宠物就可以与它们互动。LevPet是一种探索如何只用一个悬浮的球体来传达内部状态;这是一个实验和互动演示的平台,将一个外部世界的悬浮金属球体与熟悉的事物(如情感)和一个由传统物品制成的游乐场结合在一起。
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