Optimized subdivisions for preprocessed visibility

O. Mattausch, Jiří Bittner, Peter Wonka, M. Wimmer
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引用次数: 10

Abstract

This paper describes a new tool for preprocessed visibility. It puts together view space and object space partitioning in order to control the render cost and memory cost of the visibility description generated by a visibility solver. The presented method progressively refines view space and object space subdivisions while minimizing the associated render and memory costs. Contrary to previous techniques, both subdivisions are driven by actual visibility information. We show that treating view space and object space together provides a powerful method for controlling the efficiency of the resulting visibility data structures.
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优化细分预处理可见性
本文介绍了一种新的可视化预处理工具。它将视图空间和对象空间分区放在一起,以控制由可见性求解器生成的可见性描述的呈现成本和内存成本。该方法逐步细化了视图空间和对象空间的细分,同时最小化了相关的渲染和内存开销。与以前的技术相反,这两个细分都是由实际可见性信息驱动的。我们表明,将视图空间和对象空间一起处理为控制结果可见性数据结构的效率提供了一种强大的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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