A mixed strategy for controlling movements of digital humans for automotive ergonomic design

Chunrong Liu
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Abstract

Based on the marking and hierarchy of movements of digital humans and its skeletal subsystems and with help of the algorithm of transformation of objects in space, the movement chains of digital humans are analyzed. The movement control methods with forward and inverse kinematics for digital humans are discussed with emphasis, and the processes of controlling and realizing of these two methods with the algorithm are elaborated. For the specific purpose of digital human in automotive ergonomic design, a mixed strategy and process for controlling movements of digital humans, which employs both forward kinematics and inverse kinematics for different chain parts of a complex chain, is put forth and used in controlling the complex chains in digital humans to improve the manipulability and effectiveness
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汽车人机工程学设计中数字人运动控制的混合策略
基于数字人及其骨骼子系统的运动标记和层次,借助空间对象变换算法,分析了数字人的运动链。重点讨论了数字人体正运动学和逆运动学的运动控制方法,并阐述了用该算法控制和实现这两种方法的过程。针对汽车人机工程学设计中数字人的具体目标,提出了一种混合控制数字人运动的策略和过程,该策略和过程针对复杂链条的不同链条部分采用正运动学和逆运动学,并将其用于数字人复杂链条的控制,以提高可操作性和有效性
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