Component-Based 3D Modeling of Dynamic Systems

A. Neumayr, M. Otter
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引用次数: 6

Abstract

The objective is to model and simulate larger and more complex 3-dimensional systems as it is possible with a pure equation-based modeling system such as Modelica. The approach shall combine component-based 3D modeling, as used in modern game engines, with equation-based modeling. The proposed methodology has been evaluated and tested in the experimental modeling environment Modia3D that is implemented with the Julia programming language.
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基于组件的动态系统三维建模
目标是对更大、更复杂的三维系统进行建模和模拟,因为使用纯基于方程的建模系统(如Modelica)是可能的。这种方法应该结合现代游戏引擎中使用的基于组件的3D建模和基于方程的建模。所提出的方法已经在实验建模环境Modia3D中进行了评估和测试,该环境是用Julia编程语言实现的。
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