Anaglyph 3D Stereoscopic Visualization of 2D Video Based on Fundamental Matrix

Zhihan Lu, S. Réhman, Muhammad Sikandar Lal Khan, Haibo Li
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引用次数: 16

Abstract

In this paper, we propose a simple Anaglyph 3D stereo generation algorithm from 2D video sequence with monocular camera. In our novel approach we employ camera pose estimation method to directly generate stereoscopic 3D from 2D video without building depth map explicitly. Our cost effective method is suitable for arbitrary real-world video sequence and produces smooth results. We use image stitching based on plane correspondence using fundamental matrix. To this end we also demonstrate that correspondence plane image stitching based on Homography matrix only cannot generate better result. Furthermore, we utilize the structure from motion (with fundamental matrix) based reconstructed camera pose model to accomplish visual anaglyph 3D illusion. The proposed approach demonstrates a very good performance for most of the video sequences.
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基于基本矩阵的二维视频浮雕三维立体可视化
本文提出了一种简单的基于单目摄像机的二维视频序列的浮雕三维立体生成算法。在我们的新方法中,我们采用摄像机姿态估计方法直接从2D视频生成立体3D,而不需要显式地构建深度图。该方法适用于任意现实世界的视频序列,并产生平滑的结果。我们利用基本矩阵进行基于平面对应的图像拼接。为此,我们还证明了仅基于单应性矩阵的对应平面图像拼接不能产生更好的结果。在此基础上,利用基于运动结构(带基本矩阵)的重构相机姿态模型,实现了视觉上的立体错觉。该方法对大多数视频序列都有很好的处理效果。
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