Real-time Recognition of Guitar Performance Using Two Sensor Groups for Interactive Lesson

Yejin Shin, Je-Seung Hwang, Jeonghyeok Park, Soonuk Seol
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引用次数: 7

Abstract

The accurate recognition of guitarist performance is challenging compared with other instruments because a guitar player typically plays several notes at once and uses both hands in different ways. In this paper, we propose a sensor-based guitar that consists of two groups of sensors. One sensor is used to recognize the fingering positions of the fretting hand, and the other is used to detect the guitar strings that are played by the picking hand. We design an embedded system for accurate sensing and propose a data analysis mechanism to precisely figure out the played pitch and the duration of notes using the sensed data. We realize our scheme as a high-quality prototype that detects guitarist performance with accuracy sufficient for the transcribing of a performance. We also present real application examples such as a rhythm game for interactive lessons and a music sharing feature with user created musical scores.
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基于两组传感器的吉他演奏实时识别交互式课程
与其他乐器相比,准确识别吉他手的演奏是一项挑战,因为吉他手通常会同时演奏几个音符,并且双手的使用方式不同。在本文中,我们提出了一种基于传感器的吉他,由两组传感器组成。其中一个传感器用于识别拨弦手的指法位置,另一个传感器用于检测拨弦手弹奏的吉他琴弦。我们设计了一个精确传感的嵌入式系统,并提出了一种数据分析机制,可以利用传感数据精确地计算出演奏的音高和音符的持续时间。我们意识到我们的方案是一个高质量的原型,可以准确地检测吉他手的表演,足以记录表演。我们还提供了实际的应用示例,例如用于交互式课程的节奏游戏和用户创建乐谱的音乐共享功能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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