Toward real-time human-computer interaction with continuous dynamic hand gestures

Yuanxin Zhu, Haibing Ren, Guangyou Xu, X. Lin
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引用次数: 33

Abstract

This paper, aiming at real-time gesture-controlled interaction, describes visual modeling, analysis, and recognition of continuous dynamic hand gestures. By hierarchically integrating multiple cues, a spatio-temporal appearance model and novel approaches are proposed for modeling and analysis of dynamic gestures respectively. At low level, fusion of flesh chrominance analysis and coarse image motion detection is employed to detect and segment hand gestures; at high level, parameters of the spatio-temporal appearance model are recovered by combining robust parameterized image motion estimation and hand shape analysis. The approach, therefore, fulfils real-time processing as well as high recognition rates. Without resorting to any special marks, twelve kinds of hand gestures can be recognized with average accuracy over 89%. A prototype system, gesture-controlled panoramic map browser is designed and implemented to demonstrate the usability of gesture-controlled interaction.
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向着持续动态手势的实时人机交互方向发展
本文以实时手势控制交互为目标,描述了连续动态手势的视觉建模、分析和识别。通过分层整合多线索,提出了动态手势的时空外观模型和分析方法。在低层次上,采用肉色分析和粗图像运动检测相融合的方法对手势进行检测和分割;在高层次上,将鲁棒参数化图像运动估计与手形分析相结合,恢复时空外观模型的参数。因此,该方法实现了实时处理和高识别率。在不借助任何特殊标记的情况下,可以识别12种手势,平均准确率超过89%。为了验证手势控制交互的可用性,设计并实现了一个原型系统——手势控制全景地图浏览器。
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