A Comparison of Audio Models for Virtual Reality Video

Steven Davies, Stuart Cunningham, R. Picking
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引用次数: 2

Abstract

This paper investigates the relationship between audio models for Virtual Reality (VR) video with respect to the senses of immersion and realism that each model delivers. Mono, Stereo, 5.1 Surround Sound, and a Virtual Spatialised Position configuration was developed for testing in a VR music video and evaluated with a user study. Participants experienced the VR video with these differing audio models as accompaniment a total of four times. Qualitative and quantitative data were recorded to evaluate user experience. The results indicate that no statistical significance was present between the four models in relation to immersion or realism, suggesting that complex audio renderings are not always necessary for effective user experience.
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虚拟现实视频音频模型的比较
本文研究了虚拟现实(VR)视频音频模型之间的关系,以及每个模型所提供的沉浸感和真实感。开发了单声道,立体声,5.1环绕声和虚拟空间化位置配置,用于在VR音乐视频中进行测试,并通过用户研究进行评估。参与者在这些不同的音频模型的伴奏下共体验了四次VR视频。记录定性和定量数据以评估用户体验。结果表明,这四种模型在沉浸感或真实感方面没有统计学意义,这表明复杂的音频渲染对于有效的用户体验并不总是必要的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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