Virtual reality and functional recovery

A. Capriotti, M. Cassol, A. Federici
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Abstract

While there are numerous traditional, non-three-dimensional software, proposed for the rehabilitation purpose, the number of software, based on virtual reality, used to aid the functional recovery of motor and cognitive skills, are drastically low in number even though, in recent years, their use is progressively expanding in all sectors, especially in the one of the health-motor. The benefits of these new technologies compared to traditional techniques alone in motor recovery following neurological traumas have been investigated. VR interventions provide enriched opportunities for integrating goal-oriented tasks and make repeated movements. The use of the headset is necessary to provide a more visually immersive environment (Weber, 2019). The results of functional recovery via immersive VR, have been shown to improve upper limb functions and self-care skills (Abant, 2019). The most interesting thing that emerged from these studies is a better involvement of those who carry out VR activities due to the full immersion of HMDs. It would be interesting in the future to carry out studies concerning motor activity in a VR environment in places with environmental limitations such as penitentiary facilities and retirement homes, also given the simplicity of learning that has emerged from the studies carried out.
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虚拟现实与功能恢复
虽然有许多传统的非三维软件被提出用于康复目的,但基于虚拟现实的用于帮助运动和认知技能功能恢复的软件的数量却非常少,尽管近年来,它们的使用在所有部门,特别是在健康运动领域逐步扩大。与传统技术相比,这些新技术在神经创伤后运动恢复方面的益处已被调查。虚拟现实干预为整合目标导向的任务和重复动作提供了丰富的机会。使用耳机是必要的,以提供一个更具视觉沉浸感的环境(Weber, 2019)。通过沉浸式VR进行功能恢复的结果已被证明可以改善上肢功能和自我护理技能(Abant, 2019)。从这些研究中出现的最有趣的事情是,由于头戴式显示器的完全沉浸,进行VR活动的人会更好地参与其中。未来在监狱设施和养老院等有环境限制的地方开展VR环境中运动活动的研究将会很有趣,也考虑到从所进行的研究中得出的学习的简单性。
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