A Vietnamese 3D taking face for embodied conversational agents

Thi Duyen Ngo, T. D. Bui
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引用次数: 4

Abstract

Conversational agents are receiving significant attention from multi-agent and human computer interaction research societies. Many techniques have been developed to enable these agents to behave in a human-like manner. In order to do so, they are simulated with similar communicative channels as humans. Moreover, they are also simulated with emotion and personality. In this work, we focus on issue of expressing emotions for embodied-agents. We present a three dimensional face with ability to speak emotional Vietnamese speech and naturally express emotions while talking. Our face can represent lip movements during emotionally pronouncing Vietnamese words, and at the same time it can show emotional facial expressions while speaking. The face's architecture consists of three parts: Vietnamese Emotional Speech Synthesis module, Emotions to Facial Expressions module, and Combination module which creates lip movements when pronouncing Vietnamese emotional speech and combines these movements with emotional facial expressions. We have tested the face in the football supporter domain in order to confirm its naturalness. The face is simulated as the face of a football supporter agent which experiences emotions and expresses emotional expressions in his voice as well as on his face.
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具身对话代理的越南3D人脸
会话代理正受到多智能体和人机交互研究团体的广泛关注。已经开发了许多技术,使这些代理能够以类似人类的方式行事。为了做到这一点,它们被模拟成与人类相似的交流渠道。此外,他们还模拟了情感和个性。在这项工作中,我们重点研究了体现代理的情感表达问题。我们呈现了一个三维的面孔,能够说情感越南语,并在说话时自然地表达情感。我们的脸可以在情绪化地念越南语时表现出嘴唇的运动,同时也可以在说话时表现出情绪化的面部表情。面部结构由三个部分组成:越南语情感语音合成模块,情感到面部表情模块,以及组合模块,该模块在越南语情感语音发音时产生嘴唇运动,并将这些运动与情感面部表情结合起来。我们已经在足球支持者领域测试了这张脸,以确认它的自然性。这张脸被模拟成一个足球支持者经纪人的脸,他的声音和面部表情都能感受情感并表达情感。
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