Development of computer learning environment for beginners using model railway layout

Hirokazu Sasamoto, H. Noma, K. Susami, Yuichi Itoh, Y. Kitamura, F. Kishino, N. Tetsutani
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Abstract

The best way to learn abstract knowledge in the initial phase is to liken it with some concrete illustrations. For example, we start acquiring literacy by using a picture storybook. Children notice the correspondence between the picture and the shape of the characters beside it first, and acquire literacy step by step. In this research, we aim to develop a new methodology and its supporting technologies for beginners to learn about computation and programming using the same step. We describe technical subjects for this system and build the 1st trial system.
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铁道模型布置图初学者计算机学习环境的开发
在最初阶段学习抽象知识的最好方法是将其与一些具体的插图进行比较。例如,我们开始通过使用绘本故事书来获得读写能力。儿童首先注意到图片与旁边文字形状的对应关系,并逐步获得识字能力。在这项研究中,我们的目标是开发一种新的方法及其支持技术,让初学者使用相同的步骤学习计算和编程。对该系统进行了技术主体描述,建立了首个试验系统。
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