Hirokazu Sasamoto, H. Noma, K. Susami, Yuichi Itoh, Y. Kitamura, F. Kishino, N. Tetsutani
{"title":"Development of computer learning environment for beginners using model railway layout","authors":"Hirokazu Sasamoto, H. Noma, K. Susami, Yuichi Itoh, Y. Kitamura, F. Kishino, N. Tetsutani","doi":"10.1109/C5.2004.1314392","DOIUrl":null,"url":null,"abstract":"The best way to learn abstract knowledge in the initial phase is to liken it with some concrete illustrations. For example, we start acquiring literacy by using a picture storybook. Children notice the correspondence between the picture and the shape of the characters beside it first, and acquire literacy step by step. In this research, we aim to develop a new methodology and its supporting technologies for beginners to learn about computation and programming using the same step. We describe technical subjects for this system and build the 1st trial system.","PeriodicalId":344350,"journal":{"name":"Proceedings. Second International Conference on Creating, Connecting and Collaborating through Computing, 2004.","volume":"49 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2004-01-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings. Second International Conference on Creating, Connecting and Collaborating through Computing, 2004.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/C5.2004.1314392","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The best way to learn abstract knowledge in the initial phase is to liken it with some concrete illustrations. For example, we start acquiring literacy by using a picture storybook. Children notice the correspondence between the picture and the shape of the characters beside it first, and acquire literacy step by step. In this research, we aim to develop a new methodology and its supporting technologies for beginners to learn about computation and programming using the same step. We describe technical subjects for this system and build the 1st trial system.