Choreographing realistic animated birds using gesture recognition

G. Schmidt, Michael L. Ringham, D. House
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引用次数: 1

Abstract

We describe progress in developing real-time tools for animation choreography, placing an aerodynamic bird character under interactive gestural control. Since the bird model responds to commands through a multiple-level control system, the effect is that of a director working with an intelligent actor to choreograph motion sequences.
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使用手势识别编排逼真的动画鸟
我们描述了开发动画编排实时工具的进展,将一个空气动力学的鸟类角色置于交互式手势控制之下。由于鸟类模型通过多层控制系统响应命令,因此效果就像是导演与智能演员合作编排动作序列。
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