A socio-constructionist environment to create stories using tangible interfaces

Julia Posada, M. Baranauskas
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引用次数: 6

Abstract

Contemporary technologies such as Tangible User Interfaces (TUI) have not been explored in its full potential in educational contexts, to take advantage of the innate ability of children to tell stories. This activity has proven to be authentic and personally relevant for children with benefits to their personal and social development. This paper presents the design and construction of a TUI environment to be used in inclusive educational contexts, allowing children to create, share and participate in the process of constructing narratives. The environment was conceived under the Semio-Participatory Design Model, and was experimented with the active participation of teachers and children in a real educational context. The design rationale of CPES, a Collaborative Programmable Environment for Storytelling, is presented and results of the final product and its use are discussed in the paper.
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使用有形界面创造故事的社会建构主义环境
诸如有形用户界面(TUI)等当代技术尚未在教育环境中充分发挥其潜力,以利用儿童天生的讲故事能力。这项活动已被证明是真实的,与儿童个人有关,有利于他们的个人和社会发展。本文提出了一个用于全纳教育背景下的TUI环境的设计和构建,让孩子们创造、分享和参与构建叙事的过程。该环境是在半参与式设计模式下构思的,并在真实的教育背景下进行了教师和儿童积极参与的实验。本文介绍了协同可编程讲故事环境CPES的设计原理,并讨论了最终产品的结果及其使用。
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