The Force Is Strong with This One (but Not That One): What Makes a Successful Star Wars Video Game Adaptation?

M. Barr
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引用次数: 2

Abstract

The Star Wars films have probably spawned more video game adaptations than any other franchise. From the 1982 release of The Empire Strikes Back on the Atari 2600 to 2019’s Jedi: Fallen Order, around one hundred officially licensed Star Wars games have been published to date. Inevitably, the quality of these adaptations has varied, ranging from timeless classics such as Star Wars: Knights of the Old Republic, to such lamentable cash grabs as the Attack of the Clones movie tie-in. But what makes certain ludic adaptations of George Lucas’ space opera more successful than others? To answer this question, the critical response to some of the best-reviewed Star Wars games is analysed here, revealing a number of potential factors to consider, including the audio-visual quality of the games, the attendant story, and aspects of the gameplay. The tension between what constitutes a good game and what makes for a good Star Wars adaptation is also discussed. It is concluded that, while many well-received adaptations share certain characteristics—such as John Williams’ iconic score, a high degree of visual fidelity, and certain mythic story elements—the very best Star Wars games are those which advance the state of the art in video games, while simultaneously evoking something of Lucas’ cinematic saga.
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《星球大战》电子游戏改编的成功要素是什么?
《星球大战》系列电影改编的电子游戏可能比其他任何系列都多。从1982年在雅达利2600上发行的《帝国反击战》到2019年的《绝地武士:堕落的秩序》,迄今为止已经发行了大约100款官方授权的《星球大战》游戏。不可避免的是,这些改编电影的质量参差不齐,既有《星球大战:旧共和国骑士》这样永恒的经典,也有《克隆人的进攻》这样可悲的抢钱电影。但是,是什么让某些由乔治·卢卡斯太空歌剧改编的搞笑电影比其他电影更成功呢?为了回答这个问题,本文分析了一些评价最好的《星球大战》游戏的评论,揭示了一些需要考虑的潜在因素,包括游戏的视听质量、附带的故事和游戏玩法方面。我们还讨论了优秀游戏的构成要素与优秀《星球大战》改编元素之间的矛盾。结论是,虽然许多广受欢迎的改编电影都有一些共同的特点——比如约翰·威廉姆斯的标志性配乐、高度的视觉保真度和某些神话故事元素——但最好的《星球大战》游戏是那些在电子游戏领域取得进步的游戏,同时又唤起了卢卡斯电影传奇的一些东西。
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