Polygonization of non-manifold implicit surfaces

J. Bloomenthal, K. Ferguson
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引用次数: 96

Abstract

A method is presented to broaden implicit surface modeling. The implicit surfaces usually employed in computer graphics are two dimensional manifolds because they are defined by real-valued functions that impose a binary regionalization of space (i.e., an inside and an outside). When tiled, these surfaces yield edges of degree two. The new method allows the definition of implicit surfaces with boundaries (i.e., edges of degree one) and intersections (i.e., edges of degree three or more). These non-manifold implicit surfaces are defined by a multiple regionalization of space. The definition includes a list of those pairs of regions whose separating surface is of interest. Also presented is an implementation that converts a nonmanifold implicit surface definition into a collection of polygons. Although following conventional implicit surface polygonization, there are significant differences that are described in detail. Several example surfaces are defined and polygonized. CR
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非流形隐曲面的多边形化
提出了一种扩展隐式曲面建模的方法。计算机图形学中通常使用的隐式曲面是二维流形,因为它们是由实值函数定义的,这些实值函数施加了空间的二元区域化(即,一个内部和一个外部)。当平铺时,这些表面产生二级边缘。新方法允许定义具有边界(即一次边缘)和相交(即三次或更多次边缘)的隐式曲面。这些非流形隐式曲面由空间的多重区域化定义。这个定义包含了一个区域对的列表,这些区域的分离表面是我们感兴趣的。同时给出了一个将非流形隐式曲面定义转换为多边形集合的实现。虽然遵循传统的隐式表面多边形化,但存在着详细描述的显著差异。几个例子表面被定义和多边形化。CR
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