inFORM: dynamic physical affordances and constraints through shape and object actuation

Sean Follmer, Daniel Leithinger, A. Olwal, Akimitsu Hogge, H. Ishii
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引用次数: 564

Abstract

Past research on shape displays has primarily focused on rendering content and user interface elements through shape output, with less emphasis on dynamically changing UIs. We propose utilizing shape displays in three different ways to mediate interaction: to facilitate by providing dynamic physical affordances through shape change, to restrict by guiding users with dynamic physical constraints, and to manipulate by actuating physical objects. We outline potential interaction techniques and introduce Dynamic Physical Affordances and Constraints with our inFORM system, built on top of a state-of-the-art shape display, which provides for variable stiffness rendering and real-time user input through direct touch and tangible interaction. A set of motivating examples demonstrates how dynamic affordances, constraints and object actuation can create novel interaction possibilities.
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通知:动态物理启示和约束通过形状和对象驱动
过去对形状显示的研究主要集中在通过形状输出呈现内容和用户界面元素,而对动态改变ui的关注较少。我们建议以三种不同的方式利用形状显示来调解交互:通过形状变化提供动态物理启示来促进,通过动态物理约束引导用户来限制,以及通过驱动物理对象来操纵。我们概述了潜在的交互技术,并通过我们的inFORM系统引入了动态物理支持和约束,该系统建立在最先进的形状显示器之上,通过直接触摸和有形交互提供可变刚度渲染和实时用户输入。一组激励的例子说明如何动态启示,约束和对象驱动可以创造新的交互可能性。
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