Interactive environment by narrative playmates toys

E. Kanjo, P. Astheimer
{"title":"Interactive environment by narrative playmates toys","authors":"E. Kanjo, P. Astheimer","doi":"10.1145/962185.962187","DOIUrl":null,"url":null,"abstract":"Narration is an important part of play. Toys inspire children to imagine stories. Adding the power of the computer to toys environment can make playing time more cognitive as well as more entertaining. This paper describes our work in developing physical human-computer interface, which merges ordinary children's playsets with computer that can see via a webcam in order to enhance children's playing technique. The proposed interface with the tracking technology and narrative control can turn a normal child's playset into a fantasyland where children can sense of their world in ways that were not feasible up to date.","PeriodicalId":390207,"journal":{"name":"ACM Siggroup Bulletin","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2002-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM Siggroup Bulletin","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/962185.962187","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

Narration is an important part of play. Toys inspire children to imagine stories. Adding the power of the computer to toys environment can make playing time more cognitive as well as more entertaining. This paper describes our work in developing physical human-computer interface, which merges ordinary children's playsets with computer that can see via a webcam in order to enhance children's playing technique. The proposed interface with the tracking technology and narrative control can turn a normal child's playset into a fantasyland where children can sense of their world in ways that were not feasible up to date.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
互动环境由叙事性玩伴玩具组成
叙述是戏剧的重要组成部分。玩具激发孩子们想象故事。在玩具环境中加入电脑的力量可以使游戏时间更具认知性,也更具娱乐性。本文介绍了我们在开发物理人机界面方面的工作,该界面将普通儿童的游戏设备与可以通过网络摄像头看到的计算机相结合,以提高儿童的游戏技术。这种带有追踪技术和叙事控制的界面可以将一个普通儿童的游戏场景变成一个幻想世界,在那里孩子们可以以一种现在还不可行的方式感知他们的世界。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Reflexivity in e-science: virtual communities and research institutions The engine of the underground: the Elite-Kiddie divide Hacking human: data-archaeology and surveillance in social networks MOO: revival or extinction? Small pornographies
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1