MoXi: real-time ink dispersion in absorbent paper

N. Chu, Chiew-Lan Tai
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引用次数: 241

Abstract

This paper presents a physically-based method for simulating ink dispersion in absorbent paper for art creation purposes. We devise a novel fluid flow model based on the lattice Boltzmann equation suitable for simulating percolation in disordered media, like paper, in real time. Our model combines the simulations of spontaneous shape evolution and porous media flow under a unified framework. We also couple our physics simulation with simple implicit modeling and image-based methods to render high quality output. We demonstrate the effectiveness of our techniques in a digital paint system and achieve various realistic effects of ink dispersion, including complex flow patterns observed in real artwork, and other special effects.
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MoXi:墨水在吸收纸上的实时分散
本文提出了一种基于物理的方法来模拟墨水在艺术创作中的分散。本文基于晶格玻尔兹曼方程设计了一种新的流体流动模型,适用于模拟纸张等无序介质中的实时渗流。我们的模型将自发形状演化和多孔介质流动的模拟结合在一个统一的框架下。我们还将物理模拟与简单的隐式建模和基于图像的方法相结合,以呈现高质量的输出。我们在数字油漆系统中展示了我们技术的有效性,并实现了墨水分散的各种逼真效果,包括在真实艺术品中观察到的复杂流动模式,以及其他特殊效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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Session details: I3D (symposium on interactive 3D graphics) Session details: Mesh manipulation Session details: Texture synthesis Session details: Precomputed light transport Session details: Hardware rendering
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