ApproxG: Fast Approximate Parallel Graphlet Counting Through Accuracy Control

Daniel Mawhirter, Bo Wu, D. Mehta, Chao Ai
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引用次数: 14

Abstract

Graphlet counting is a methodology for detecting local structural properties of large graphs that has been in use for over a decade. Despite tremendous effort in optimizing its performance, even 3- and 4-node graphlet counting routines may run for hours or days on highly optimized systems. In this paper, we describe how a synergistic combination of approximate computing with parallel computing can result in multiplicative performance improvements in graphlet counting runtimes with minimal and controllable loss of accuracy. Specifically, we describe two novel techniques, multi-phased sampling for statistical accuracy guarantees and cost-aware sampling to further improve performance on multi-machine runs, which reduce the query time on large graphs from tens of hours to several minutes or seconds with only <1% relative error.
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通过精度控制快速近似并行石墨计数
Graphlet计数是一种用于检测大型图的局部结构特性的方法,已经使用了十多年。尽管在优化性能方面付出了巨大的努力,但即使是3节点和4节点的graphlet计数例程也可能在高度优化的系统上运行数小时或数天。在本文中,我们描述了近似计算与并行计算的协同组合如何在最小和可控的准确性损失的情况下,在graphlet计数运行时产生乘法性能改进。具体来说,我们描述了两种新技术,用于保证统计准确性的多阶段采样和用于进一步提高多机器运行性能的成本感知采样,这将大型图的查询时间从数十小时减少到几分钟或几秒钟,相对误差仅<1%。
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