D. Boskovic, S. Rizvić, V. Okanović, Sanda Sljivo, Nusret Sinanovic
{"title":"Measuring immersion and edutainment in multimedia cultural heritage applications","authors":"D. Boskovic, S. Rizvić, V. Okanović, Sanda Sljivo, Nusret Sinanovic","doi":"10.1109/ICAT.2017.8171604","DOIUrl":null,"url":null,"abstract":"In our research we address the common and important problem of measuring users' experience in multimedia cultural heritage applications. Our objective is to develop a simple and efficient instrument capable to highlight both main qualities and major difficulties in using such applications for different types of users. We address specific objectives of usability for multimedia cultural heritage applications: immersion and edutainment. In addition to identifying best features and flaws, the results of measurement provide a tool for a comparison of different applications.","PeriodicalId":112404,"journal":{"name":"2017 XXVI International Conference on Information, Communication and Automation Technologies (ICAT)","volume":"13 4 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 XXVI International Conference on Information, Communication and Automation Technologies (ICAT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICAT.2017.8171604","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 10
Abstract
In our research we address the common and important problem of measuring users' experience in multimedia cultural heritage applications. Our objective is to develop a simple and efficient instrument capable to highlight both main qualities and major difficulties in using such applications for different types of users. We address specific objectives of usability for multimedia cultural heritage applications: immersion and edutainment. In addition to identifying best features and flaws, the results of measurement provide a tool for a comparison of different applications.