Design recommendations to improve the user interaction with wrist worn devices

Byron M. Lowens, V. Motti, Kelly E. Caine
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引用次数: 9

Abstract

Wrist worn devices (WWDs) including fitness trackers and smart watches have been successfully employed to support various applications, ranging from gesture recognition to authentication. Despite the increasing number of WWDs in the market, their limited dimensions and capabilities make their interaction design challenging. Designers struggle to downsize interactions originally designed for mobile phones, and end users wish for interactions that are easy to use. To better understand the users' concerns regarding the interaction with WWDs, we collected feedback about existing wearable bands, and analyzed the most critical issues currently faced in the interacting interaction with such devices. The analysis of the findings enabled us to derive 10 design recommendations that can aid to improve the interaction design in novel WWDs.
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改善用户与腕带设备交互的设计建议
包括健身追踪器和智能手表在内的腕带设备(wwd)已成功用于支持各种应用,从手势识别到身份验证。尽管市场上的wwd越来越多,但它们有限的尺寸和功能使它们的交互设计具有挑战性。设计师努力缩小最初为手机设计的交互,而最终用户希望交互易于使用。为了更好地了解用户对wwd交互的关注,我们收集了对现有可穿戴手环的反馈,并分析了目前与此类设备交互时面临的最关键问题。通过对这些发现的分析,我们得出了10条设计建议,这些建议可以帮助改进新型wwd中的交互设计。
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