Approximate Dynamic Programming

Václav Šmídl
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Abstract

Approximate Dynamic Programming (ADP), also sometimes referred to as neuro-dynamic programming, attempts to overcome some of the limitations of value iteration. Mainly, it is too expensive to compute and store the entire value function, when the state space is large (e.g., Tetris). Furthermore, a strong access to the model is required to reconstruct the optimal policy from the value function. To address these problems, there are three approximations one could make: 1. Approximate the optimal policy 2. Approximate the value function V 3. Approximately satisfy the Bellman equation
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近似动态规划
近似动态规划(ADP),有时也被称为神经动态规划,试图克服一些值迭代的局限性。主要是,当状态空间很大时(例如,《俄罗斯方块》),计算和存储整个值函数的成本太高。此外,需要对模型的强访问才能从值函数重构最优策略。为了解决这些问题,可以做三个近似:1。近似最优策略2。近似值函数v3。近似满足Bellman方程
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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