{"title":"A New Single Camera-based Ball Motion Analysis System for Virtual Sports","authors":"Jongsung Kim, Myung-Gyu Kim","doi":"10.1145/3177404.3177413","DOIUrl":null,"url":null,"abstract":"In this paper, a new single camera-based ball motion analysis system is proposed for virtual sports. In the proposed system, a ball motion imaging process using a single camera combined with a multi-exposure trigger is used to capture a ball motion image without high-cost equipment. Then, a 2D ball motion analysis process using pixel labeling and circle fitting algorithms is used to obtain the 2D ball positions and size from that ball motion image. Finally, a new 3D ball motion analysis process is used to simultaneously estimate the 3D ball positions and velocity by solving new ball motion equations based on some 2D-3D perspective constraints on the ball positions and size. The performance of the proposed system was experimentally verified against a multiple camera-based system and a radar-based system within a virtual soccer platform. Experimental results show that the proposed system is highly effective and efficient for virtual sports.","PeriodicalId":133378,"journal":{"name":"Proceedings of the International Conference on Video and Image Processing","volume":"91 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-12-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the International Conference on Video and Image Processing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3177404.3177413","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
In this paper, a new single camera-based ball motion analysis system is proposed for virtual sports. In the proposed system, a ball motion imaging process using a single camera combined with a multi-exposure trigger is used to capture a ball motion image without high-cost equipment. Then, a 2D ball motion analysis process using pixel labeling and circle fitting algorithms is used to obtain the 2D ball positions and size from that ball motion image. Finally, a new 3D ball motion analysis process is used to simultaneously estimate the 3D ball positions and velocity by solving new ball motion equations based on some 2D-3D perspective constraints on the ball positions and size. The performance of the proposed system was experimentally verified against a multiple camera-based system and a radar-based system within a virtual soccer platform. Experimental results show that the proposed system is highly effective and efficient for virtual sports.