Investigating Children's Passwords using a Game-based Survey

Dev Raj Lamichhane, J. Read
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引用次数: 16

Abstract

This work describes how a simple Android game was used to study password and username creation with children aged 7 and 8. Children answered questions, made a username and password, and then later used these to log in. The novelty is in the use of the approach as well as in the findings. The findings confirm earlier work in regards to password length, suggesting six characters as adequate, and provide preliminary evidence that most children use familiar items in password and especially username creation.
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使用基于游戏的调查调查儿童密码
这项工作描述了如何使用一个简单的Android游戏来研究7岁和8岁儿童的密码和用户名创建。孩子们回答问题,设置用户名和密码,然后用这些登录。新颖之处在于方法的使用以及研究结果。研究结果证实了早期关于密码长度的研究,认为6个字符就足够了,并提供了初步证据,表明大多数儿童使用熟悉的项目来设置密码,尤其是创建用户名。
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