A method for cartoon-style rendering of liquid animations

Ashley M. Eden, Adam W. Bargteil, Tolga G. Göktekin, S. Eisinger, J. F. O'Brien
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引用次数: 22

Abstract

In this paper we present a visually compelling and informative cartoon rendering style for liquid animations. Our style is inspired by animations such as Futurama,1 The Little Mermaid,2 and Bambi2. We take as input a liquid surface obtained from a three-dimensional physically based liquid simulation system and output animations that evoke a cartoon style and convey liquid movement. Our method is based on four cues that emphasize properties of the liquid's shape and motion. We use bold outlines to emphasize depth discontinuities, patches of constant color to highlight near-silhouettes and areas of thinness, and, optionally place temporally coherent oriented textures on the liquid surface to help convey motion.
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一种液体动画的卡通风格渲染方法
在本文中,我们提出了一种视觉上引人注目和信息丰富的液体动画卡通渲染风格。我们的设计灵感来自《飞出个未来》、《小美人鱼》、《小鹿宝宝2》等动画。我们以基于三维物理的液体仿真系统获得的液体表面作为输入,输出具有卡通风格的动画,传达液体的运动。我们的方法是基于四个强调液体形状和运动特性的线索。我们使用粗体轮廓来强调深度不连续性,使用恒定颜色的斑块来突出近轮廓和薄区域,并且可以选择在液体表面上放置时间连贯的定向纹理来帮助传达运动。
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