Poster: 3DBuilder - A Versatile Scheme to Reconstruct 3D Models on Smartphones

Hao Wang, Bin Xiang, Lei Chen, Lin Zhang
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Abstract

There are bright prospects for 3D reconstruction on smartphones, such as 3D video, virtual reality, E-commerce and historic preservation. Although advent smartphones are equipped with high resolution touchscreens, powerful CPUs and GPUs, the performance of these smartphones is not comparable to desktop computers, especially in processing time and power consumption. Therefore, how to reconstruct 3D models on smartphones to increase its entertainment and functionality is an attractive challenge. In this work, we propose 3DBuilder, a versatile scheme to reconstruct 3D models on smartphones. It includes two parts to collaboratively render 3D models. On the client side, we provide an app running on Android smartphones to achieve image collection, keyframes uploading, 3D models downloading, rendering and displaying. On the cloud server side, cloud servers choose one algorithm from two different algorithms to reconstruct 3D models in non-real time or real-time. We use TCP/IP protocol to connect the client side and cloud server side to send images and models through Cellular network or Wi-Fi. Compared to previous work [1][2][3], 3DBuilder makes full use of mobile cloud computing to assist smartphones in 3D reconstruction. It provides various ways to make 3D reconstruction more useful in many scenarios.
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海报:3DBuilder -一个在智能手机上重建3D模型的通用方案
智能手机上的3D重建有着光明的前景,如3D视频、虚拟现实、电子商务和历史保护。虽然降临智能手机配备了高分辨率的触摸屏,强大的cpu和gpu,但这些智能手机的性能无法与台式电脑相比,特别是在处理时间和功耗方面。因此,如何在智能手机上重建3D模型以增加其娱乐性和功能性是一个很有吸引力的挑战。在这项工作中,我们提出了3DBuilder,一个在智能手机上重建3D模型的通用方案。它包括两个部分来协同渲染3D模型。在客户端,我们提供了一个运行在Android智能手机上的应用程序,实现图像采集,关键帧上传,3D模型下载,渲染和显示。在云服务器端,云服务器从两种不同的算法中选择一种算法,进行非实时或实时的三维模型重构。我们使用TCP/IP协议连接客户端和云服务器端,通过蜂窝网络或Wi-Fi发送图像和模型。与之前的作品[1][2][3]相比,3DBuilder充分利用了移动云计算来辅助智能手机进行三维重建。它提供了多种方法,使3D重建在许多场景中更有用。
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