Applying Exergaming Input to Standard Commercial Digital Games

M. Hudson
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引用次数: 1

Abstract

Exergaming has been shown to motivate users to adhere to exercise, encourage greater physical effort during exercise, and improve the cognitive benefits of exercise. However the benefits of exergaming have been shown to reduce as the novelty of the game wears off. Standard commercial-off-the-shelf (COTS) digital games present a potential solution to this issue by offering a huge variety games. This paper reviews the current literature on the potential benefits of both standard digital games and exergaming in a fitness and healthcare context. The review also highlights a gap in the current literature, finding little research has explored the potential of combining standard COTS digital games and exergaming to provide a more engaging, motivating and enduring user experience.
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将游戏输入应用于标准商业数字游戏
锻炼游戏已经被证明可以激励用户坚持锻炼,鼓励他们在锻炼过程中付出更大的体力,并提高锻炼对认知的好处。然而,随着游戏的新鲜感逐渐消退,游戏带来的好处也逐渐减少。标准的商业现货(COTS)数字游戏提供了一种潜在的解决方案,即提供各种各样的游戏。本文回顾了目前关于标准数字游戏和运动游戏在健身和医疗环境中的潜在好处的文献。该评论还强调了当前文献中的一个空白,发现很少有研究探索将标准COTS数字游戏和游戏结合起来提供更具吸引力,激励和持久的用户体验的潜力。
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