Accelerated polyhedral visual hulls using OpenCL

Toby Duckworth, D. Roberts
{"title":"Accelerated polyhedral visual hulls using OpenCL","authors":"Toby Duckworth, D. Roberts","doi":"10.1109/VR.2011.5759469","DOIUrl":null,"url":null,"abstract":"We present a method for reconstruction of the visual hull (VH) of an object in real-time from multiple video streams. A state of the art polyhedral reconstruction algorithm is accelerated by implementing it for parallel execution on a multi-core graphics processor (GPU). The time taken to reconstruct the VH is measured for both the accelerated and non-accelerated implementations of the algorithm, over a range of image resolutions and number of cameras. The results presented are of relevance to researchers in the field of 3D reconstruction at interactive frame rates (real-time), for applications such as telepresence.","PeriodicalId":346701,"journal":{"name":"2011 IEEE Virtual Reality Conference","volume":"11 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-03-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 IEEE Virtual Reality Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VR.2011.5759469","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 7

Abstract

We present a method for reconstruction of the visual hull (VH) of an object in real-time from multiple video streams. A state of the art polyhedral reconstruction algorithm is accelerated by implementing it for parallel execution on a multi-core graphics processor (GPU). The time taken to reconstruct the VH is measured for both the accelerated and non-accelerated implementations of the algorithm, over a range of image resolutions and number of cameras. The results presented are of relevance to researchers in the field of 3D reconstruction at interactive frame rates (real-time), for applications such as telepresence.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
使用OpenCL加速多面体视觉船体
提出了一种从多个视频流中实时重建物体视觉壳体(VH)的方法。通过在多核图形处理器(GPU)上实现并行执行,加速了当前最先进的多面体重构算法。在不同的图像分辨率和相机数量下,对算法的加速和非加速实现重建VH所需的时间进行了测量。所提出的结果与研究人员在交互式帧率(实时)下进行三维重建领域的研究有关,用于远程呈现等应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Depth judgment tasks and environments in near-field augmented reality Continual surface-based multi-projector blending for moving objects Mixed reality for supporting office devices troubleshooting “Tap, squeeze and stir” the virtual world: Touching the different states of matter through 6DoF haptic interaction Olfactory feedback system to improve the concentration level based on biological information
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1