Euclidean reconstruction from translational motion using multiple cameras

Pär Hammarstedt, A. Heyden
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引用次数: 2

Abstract

We investigate the possibility of Euclidean reconstruction from translational motion, using multiple uncalibrated cameras. We show that in the case of multiple cameras viewing a translating scene, no additional constraints are given by the translational motion compared to the more general case with one camera viewing a scene undergoing a general motion. However, the knowledge of translational motion allows an intermediate affine reconstruction from each camera, and aids in the reconstruction process by simplifying several steps, resulting in a more reliable algorithm for 3D reconstruction. We also identify the critical directions of translation, for which no affine reconstruction is possible. Experiments on real and simulated data are performed to illustrate that the method works in practice.
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利用多摄像机从平移运动中进行欧几里得重建
我们研究的可能性欧几里得重建从平移运动,使用多个未校准的摄像机。我们表明,在多个摄像机观看平移场景的情况下,与一个摄像机观看经历一般运动的场景的更一般情况相比,平移运动没有额外的约束。然而,平移运动的知识允许从每个相机进行中间仿射重建,并通过简化几个步骤来帮助重建过程,从而产生更可靠的3D重建算法。我们还确定了翻译的关键方向,因为没有仿射重建是可能的。在实际数据和模拟数据上进行了实验,验证了该方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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