Human Perception of a Haptic Shape-changing Interface with Variable Rigidity and Size

Alberto Boem, Yuki Enzaki, H. Yano, Hiroo Iwata
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引用次数: 2

Abstract

This paper studies the characteristics of the human perception of a haptic shape-changing interface, capable of altering its size and rigidity simultaneously for presenting characteristics of virtual objects physically. The haptic interface is composed of an array of computer-controlled balloons, with two mechanisms, one for changing size and one for changing rigidity. We manufactured two balloons and conducted psychophysical experiments with twenty subjects to measure perceived sensory thresholds and haptic perception of the change of size and rigidity. The results show that subjects can correctly discriminate different conditions with an acceptable level of accuracy. Our results also suggest that the proposed system can present an ample range of rigidities and variations of the size in a way that is compatible with the human haptic perception of physical materials. Currently, shape-changing interfaces do not hold a defined position in the current VR / AR research. Our results provide basic knowledge for developing novel types of haptic interfaces that can enhance the haptic perception of virtual objects, allowing rich embodied interactions, and synchronize the virtual and the physical world through computationally-controlled materiality.
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具有可变刚度和尺寸的触觉变形界面的人类感知
本文研究了一种能够同时改变其尺寸和刚度以物理呈现虚拟物体特征的触觉变形界面的人类感知特性。触觉界面由一组计算机控制的气球组成,有两种机构,一种用于改变大小,另一种用于改变刚度。我们制作了两个气球,并对20名受试者进行了心理物理实验,以测量感知的感觉阈值和触觉感知的大小和刚性变化。结果表明,受试者能够正确地区分不同的条件,准确度在可接受的水平上。我们的研究结果还表明,所提出的系统可以以一种与人类对物理材料的触觉感知相容的方式呈现足够范围的刚度和尺寸变化。目前,变形界面在当前的VR / AR研究中并没有占有明确的地位。我们的研究结果为开发新型触觉界面提供了基础知识,这些界面可以增强虚拟物体的触觉感知,允许丰富的具体化交互,并通过计算控制的物质性同步虚拟世界和物理世界。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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