The DabR - A multitouch system for intuitive 3D scene navigation

Jörg Edelmann, A. Schilling, S. Fleck
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引用次数: 35

Abstract

Multi-touch capable displays are one of the central emerging technologies in Human Computer Interfaces and many commercial applications like the Apple iPhone or the Microsoft Surface already show the benefit of this interaction technique. But most of the applications are limited to 2D interaction and only little effort has been spent on intuitive 3D interaction techniques. Since 3D scene navigation is a central aspect of 3DTV applications we present easy and intuitive multi-touch gestures to control a virtual 3D camera. These gestures were implemented on The DabR - a complete and robust multi-touch system designed at our institute. The underlying computer vision algorithms to cover the tracking of the users' fingers are GPU accelerated to ensure very low latency for the interaction.
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DabR -一个用于直观3D场景导航的多点触控系统
多点触控显示是人机界面的核心新兴技术之一,许多商业应用,如苹果的iPhone或微软的Surface已经展示了这种交互技术的好处。但是大多数应用都局限于二维交互,在直观的三维交互技术上投入的努力很少。由于3D场景导航是3DTV应用程序的核心方面,我们提出了简单直观的多点触摸手势来控制虚拟3D相机。这些手势是在DabR上实现的,DabR是我们研究所设计的一个完整而强大的多点触摸系统。底层计算机视觉算法覆盖用户手指的跟踪是GPU加速的,以确保非常低的交互延迟。
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