Distributed Internet applications using learning automata

G. Bozicevic, E.M. Sarjanovic, M. Tkalic
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引用次数: 1

Abstract

This article discuses the problems of modern applications and networks in connection with the resources that are handling the more demanding content. An example of a commercial product has been described. The learning automata games (LAG) model has been used for description and testing. It was originally developed at the Telecommunication Department of the Faculty of Electrical Engineering and Computing in Zagreb ("Designing workstation for dynamic routing in object-oriented simulation using learning automata", 1995, see M. Tkalic et al. (1995)).
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使用学习自动机的分布式互联网应用程序
本文讨论了与处理要求更高的内容的资源相关的现代应用程序和网络的问题。已经描述了一个商业产品的例子。学习自动机博弈(LAG)模型被用于描述和测试。它最初是在萨格勒布的电子工程和计算学院的电信系开发的(“使用学习自动机在面向对象模拟中设计动态路由工作站”,1995年,见M. Tkalic等人(1995))。
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