{"title":"Fatores humanos no projeto de tecnologias vestíveis: análise das práticas de designers","authors":"R. Correia, José Luís Farinatti Aymone","doi":"10.5965/2316796308162019138","DOIUrl":null,"url":null,"abstract":"Wearable products, whether gar-ments or devices, that incorporate elec-tronics are considered an emerging interaction paradigm under the Human-Computer Interaction approach. Becau-se of its unique characteristics and diver-se contexts of use, the development of interactive wearable products demand a highly user-centered approach based on human factors. This paper presents a research that look into the design pro-cesses of such products in regards of the comprehension of human factors in the project. We aim to characterize this field practices by conducting interviews with established designers and develo-pers assigned to interactive wearable products companies.","PeriodicalId":398171,"journal":{"name":"Human Factors in Design","volume":"34 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-11-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Human Factors in Design","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5965/2316796308162019138","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Wearable products, whether gar-ments or devices, that incorporate elec-tronics are considered an emerging interaction paradigm under the Human-Computer Interaction approach. Becau-se of its unique characteristics and diver-se contexts of use, the development of interactive wearable products demand a highly user-centered approach based on human factors. This paper presents a research that look into the design pro-cesses of such products in regards of the comprehension of human factors in the project. We aim to characterize this field practices by conducting interviews with established designers and develo-pers assigned to interactive wearable products companies.