Communication Modeling for System-Level Performance-Simulation

Heike S. Rolfs, A. Liehr, K. Buchenrieder
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引用次数: 1

Abstract

Early in the design-cycle of hardware-systems, details about data-formats, interfaces and the behavior of system components are not available. Nonetheless, choices between design alternatives, depending on given constraints, must be made. To support this process, simulation-models are used to determine the system-performance. In this work, an approach for modeling communication-structures for an EQN-based method, as introduced in previous work, is given. The approach employs component patterns to reduce the complexity of interfaces, while easing the composition of highly performant systems. As we show with the example of a FlexRayTM-bus-model, the proposed method fosters the assembly of simulation-models from coarse grained system component patterns, while it still allows to obtain detailed performance simulation results. Despite a high abstraction level, the full functionality can be specified with the proposed approach. This paper provides the modeling of components with Extended Queuing Networks(EQN) and a discussion of a fully parameterizable FlexRayTM-bus-model, taken from the automotive domain.
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系统级性能仿真的通信建模
在硬件系统设计周期的早期,有关数据格式、接口和系统组件行为的详细信息是不可用的。尽管如此,必须根据给定的约束条件在设计方案之间做出选择。为了支持这一过程,使用仿真模型来确定系统性能。在这项工作中,给出了一种基于eqn的方法的通信结构建模方法,正如之前的工作所介绍的那样。该方法采用组件模式来降低接口的复杂性,同时简化高性能系统的组合。正如我们用flexraytm总线模型的例子所展示的那样,所提出的方法促进了从粗粒度系统组件模式组装仿真模型,同时它仍然允许获得详细的性能仿真结果。尽管具有较高的抽象级别,但可以使用所建议的方法指定完整的功能。本文提供了扩展排队网络(EQN)的组件建模,并讨论了一个完全可参数化的flexraytm总线模型,该模型取自汽车领域。
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