{"title":"Teaching Object-Oriented Software Engineering through Problem-Based Learning in the Context of Game Design","authors":"J. Ryoo, F. T. Fonseca, David S. Janzen","doi":"10.1109/CSEET.2008.26","DOIUrl":null,"url":null,"abstract":"Although Object Orientation is emphasized in software engineering education, few have attempted to alleviate the initial learning curve associated with an inexperienced audience in non-computer science disciplines. The authors propose a Problem-Based Learning curriculum centered on game development to deliver basic Object-Oriented programming concepts in an interactive and engaging manner. Class activities occur within the context of the Object-Oriented Rational Unified Process. One of the most significant contributions of this paper lies in the design of class modules containing tasks intended to educate students on Object-Oriented Software Engineering in an incremental and self-actuated way.","PeriodicalId":424120,"journal":{"name":"2008 21st Conference on Software Engineering Education and Training","volume":"63 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-04-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"31","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 21st Conference on Software Engineering Education and Training","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CSEET.2008.26","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 31
Abstract
Although Object Orientation is emphasized in software engineering education, few have attempted to alleviate the initial learning curve associated with an inexperienced audience in non-computer science disciplines. The authors propose a Problem-Based Learning curriculum centered on game development to deliver basic Object-Oriented programming concepts in an interactive and engaging manner. Class activities occur within the context of the Object-Oriented Rational Unified Process. One of the most significant contributions of this paper lies in the design of class modules containing tasks intended to educate students on Object-Oriented Software Engineering in an incremental and self-actuated way.