Generic 3D face pose estimation using facial shapes

J. Heo, M. Savvides
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引用次数: 6

Abstract

Generic 3D face pose estimation from a single 2D facial image is an extremely crucial requirement for face-related research areas. To meet with the remaining challenges for face pose estimation, suggested Murphy-Chutorian et al. [13], we believe that the first step is to create a large corpus of a 3D facial shape database in which the statistical relationship between projected 2D shapes and corresponding pose parameters can be easily observed. Because facial geometry provides the most essential information for facial pose, understanding the effect of pose parameters in 2D facial shapes is a key step toward solving the remaining challenges. In this paper, we present necessary tasks to reconstruct 3D facial shapes from multiple 2D images and then explain how to generate 2D projected shapes at any rotation interval. To deal with self occlusions, a novel hidden points removal (HPR) algorithm is also proposed. By flexibly changing the number of points in 2D shapes, we evaluate the performance of two different approaches for achieving generic 3D pose estimation in both coarse and fine levels and analyze the importance of facial shapes toward generic 3D pose estimation.
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使用面部形状的通用3D面部姿态估计
从单个二维人脸图像中估计通用的三维人脸姿态是人脸相关研究领域的一个极其重要的要求。Murphy-Chutorian et al.[13]建议,为了应对面部姿态估计的剩余挑战,我们认为第一步是创建一个大型的3D面部形状数据库语料库,其中可以很容易地观察到投影的2D形状与相应姿态参数之间的统计关系。由于面部几何为面部姿态提供了最基本的信息,因此了解姿态参数在二维面部形状中的影响是解决其余挑战的关键一步。在本文中,我们提出了从多个二维图像重建三维面部形状的必要任务,然后解释了如何在任何旋转间隔生成二维投影形状。针对自遮挡,提出了一种新的隐点去除(HPR)算法。通过灵活地改变二维形状中的点的数量,我们在粗和细两个层面上评估了两种不同的方法在实现通用三维姿态估计方面的性能,并分析了面部形状对通用三维姿态估计的重要性。
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