{"title":"Photogrammetry Workflow for Obtaining Low-polygon 3D Models Using Free Software","authors":"Ricardo Pardo Romero, Inmaculada Remolar Quintana","doi":"10.24132/csrn.3301.42","DOIUrl":null,"url":null,"abstract":"This paper proposes a workflow for inexperienced designers to create low-poly 3D models using free software. It addresses the problem of the complexity generated by photogrammetry. The solution aims to enable independent developers to create realistic assets at cheap cost. It eliminates the need for experienced 3D artists or expensive commercial solutions.","PeriodicalId":322214,"journal":{"name":"Computer Science Research Notes","volume":"35 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Computer Science Research Notes","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.24132/csrn.3301.42","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This paper proposes a workflow for inexperienced designers to create low-poly 3D models using free software. It addresses the problem of the complexity generated by photogrammetry. The solution aims to enable independent developers to create realistic assets at cheap cost. It eliminates the need for experienced 3D artists or expensive commercial solutions.