Development Of Educational Crossword Puzzle Games In Arabic Vocabulary Learning For Madrasah Aliyah Students

S. Maskanah, Jepri Nugrawiyati, L. Qomariyah, Wildan Nafi'i, Dahlina Dahlina, Faishol Mahmud Adam Ibrahim
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引用次数: 1

Abstract

This research examined the production of an educational crossword puzzle game used to facilitate Arabic vocabulary learning in Madrasah Aliyah. Using the Research and Development Approach by Borg and Gall, the authors used 4 stages to produce the product:  exploration, product development, testing, and finalization. After analyzing the data using methods, the results show a score of 5 (very good category) and validated media experts with a score of 4.8. (Very good category), and limited trials with a score of 4.4 (very good category) and field trials with a score of 4.5 (good category). Further research is needed to expand this vocabulary learning technique beyond this small dataset. 
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教育字谜游戏在阿拉伯语词汇学习中的发展
本研究考察了一种用于促进伊斯兰学校阿拉伯语词汇学习的教育字谜游戏的制作。使用Borg和Gall的研究和开发方法,作者使用了4个阶段来生产产品:探索,产品开发,测试和最终确定。运用方法对数据进行分析后,得出5分(非常好),验证媒体专家4.8分。(非常好),有限试验4.4分(非常好),实地试验4.5分(好)。需要进一步的研究来扩展这个小数据集之外的词汇学习技术。
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