Scenario-Based Programming for Mobile Applications

Anat Berkman-Chardon, D. Harel, Yaarit Goel, R. Marelly, Smadar Szekely, Guy Weiss
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引用次数: 3

Abstract

We introduce a novel method for creating mobile applica-tions, integrating the Android SDK into PlayGo, a scenario-based behavioral programming framework. The method al-lows creating mobile applications simply by using a visualGUI editor, and then incrementally “playing in” scenariosthat construct the application’s behavior. This allows thedeveloper to focus on the behavior and interface rather thanon the syntax and code.
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基于场景的移动应用程序编程
我们介绍了一种创建移动应用程序的新方法,将Android SDK集成到基于场景的行为编程框架PlayGo中。该方法允许简单地使用可视化gui编辑器创建移动应用程序,然后逐步“参与”构建应用程序行为的场景。这使得开发人员可以专注于行为和接口,而不是语法和代码。
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