{"title":"Multimedia Applications: Challenges in delivering multimedia content in mobile environments","authors":"A. Krikelis","doi":"10.1109/4434.788782","DOIUrl":null,"url":null,"abstract":"In multimedia and hypermedia systems, the importance of mobile links to a stationary infrastructure and of mobile data terminals is increasing. Current advances in hardware technology for hand-held terminals (for example, display size and resolution, processing capabilities, and power consumption) let multimedia systems be implemented in mobile environments. Nevertheless, to fully reach that goal while meeting the end user's expectations will require consideration of the specific limitations and usage scenarios of mobile environments. Therefore, we need to know which multimedia components are appropriate for mobile applications and how these components are related to the usage scenarios. The author considers how developing effective mobile multimedia systems involves not only the inclusion of more and more media types but also consideration for the different human perception abilities.","PeriodicalId":282630,"journal":{"name":"IEEE Concurr.","volume":"47 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1999-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Concurr.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/4434.788782","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
In multimedia and hypermedia systems, the importance of mobile links to a stationary infrastructure and of mobile data terminals is increasing. Current advances in hardware technology for hand-held terminals (for example, display size and resolution, processing capabilities, and power consumption) let multimedia systems be implemented in mobile environments. Nevertheless, to fully reach that goal while meeting the end user's expectations will require consideration of the specific limitations and usage scenarios of mobile environments. Therefore, we need to know which multimedia components are appropriate for mobile applications and how these components are related to the usage scenarios. The author considers how developing effective mobile multimedia systems involves not only the inclusion of more and more media types but also consideration for the different human perception abilities.